CryENGINE 3 SDK Level Design – Packt Publishing
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CryENGINE 3 SDK Level Design – Packt Publishing has the same quality as the author’s salapage. Unravel the complexities of the CryENGINE 3 SDK to create and design your own game level
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CryENGINE 3 SDK Level Design
Unravel the complexities of the CryENGINE 3 SDK to create and design your own game level
Unravel the complexities of the CryENGINE 3 SDK to create and design your own game level
About This Video
Get to know the various aspects of level design and apply them to create your first game level
Develop skills and game creation tactics that can be used with all types of games, and not just First Person Shooters
Learn tips and tricks not included in the online manual
Code bundle of this course comes along with the game created in the video course with the CryENGINE Free SDK Version 3.4.5
In Detail
With every successive console generation, the cost, time, and complexity of developing games has grown. Meet CryENGINE3, a middleware engine that is the perfect fit for most developers, allowing users to exceed current generation quality standards. When creating a game, good level design is what the end user sees the most. More often than not, there is more than one way to achieve a desired effect in a level. This course shows you every way possible to achieve this effect.
CryENGINE 3 SDK Level Design covers various aspects of level design while informing the budding designer of ways to achieve their goals with less effort. Even with no prior knowledge of game design, CryENGINE 3 SDK Level Design will show you everything you need to know about game level design, starting from how to load the CryENGINE 3 SDK on to your PC all the way to packing up your first level to play.
In order to make your game level look presentable, the course starts off by helping you get a grasp on the basics, such as creating your first level, working with models, terrain creation, and material editing. However, your journey doesn’t stop there, as you will then gain further knowledge of more advanced features such as creating flowgraphs and particles, adding sound, and debugging your level.
By the end of this course, you will be armed with the skills you need to start creating game levels and scenes. While watching these videos, you will learn game creation tactics that not only work for the CryENGINE, but also for most modern day game engines.
Code bundle of this course comes along with the game created in the video course with the CryENGINE Free SDK Version 3.4.5
Course Curriculum
Installing and Setting Up the CryENGINE 3 SDK
- Download and Unpack the CryENGINE 3 SDK (5:32)
- Open the CryENGINE 3 SDK for the First Time (3:18)
- Other Tools That You Will Need (2:30)
Creating Your First Level
- Setting Up Your Landmass (4:59)
- Detailing the Terrain Mass (9:04)
- Painting and Texturing the Terrain (7:13)
- Adding Your Plants and Flora (6:49)
- Setting Up Time Of Day (TOD) and skies (4:29)
Working with Models
- Working with Basic Models (4:21)
- Importing Custom Models (2:43)
- Manipulating Entities inside the Engine (3:32)
- Setting Up Simple Animations (3:36)
Creating Materials and Textures
- The Difference between a Material and a Texture (2:34)
- Creating Materials for Use In-game (3:20)
- Setting Up Textures, bumpmaps, spec maps, ect (2:42)
- Setting Up Shaders for Your Materials (3:12)
- Advanced Material Settings (2:20)
Introduction to Flow Graphs
- What a Flow Graph Is and How to Set One Up (3:45)
- Covering the Basics of the Flow Graph (4:17)
- Making Flow Graphs That Work with Your Model (2:49)
- Setting Up Events with Flow Graphs (3:30)
- Animation via Flow Graphs (5:15)
Implementing Particles and Lighting
- What Is a Particle? (1:34)
- The Particle Editor (5:37)
- Creating Static (Nonmoving) Particles (3:50)
- Creating Animated Particles (7:46)
- Lighting with Particles (3:52)
Using Sound to Liven Up Your Level
- Learn How to Set Up Your Musical Score (4:28)
- Linking Sound Effects with Events (3:21)
- Creating Ambient Noise (3:44)
Packing It All Up and Playing
- Debugging (2:52)
- Optimizing Your Level for Best Performance (2:43)
- Packing and Playing (2:44)
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Specification: CryENGINE 3 SDK Level Design – Packt Publishing
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