Master Rendering To Save Time – Kassa Small
Original price was: $997.00.$149.00Current price is: $149.00.
Master Rendering To Save Time – Kassa Small Download. We have included a 3ds Max model to accompany every section of the course so you can follow along. We…
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Master Rendering To Save Time
Everything you need to know about Arch Viz to save yourself time, create better panels and have a beautiful portfolio
ABOUT
Master Rendering To Save Time was designed specifically to teach architecture students and graduates how to truly understand their rendering software in order to produce realistic renders in less time. The course covers pain points that almost all architecture students share in common; developing a work-flow, creating realistic lighting, creating accurate materials, applying textures and producing photo realistic final renders. Ingosy Branding and Visualization has designed and structured the course to be completed in as little as one weekend. That way students can get right back into creating studio projects, designing their portfolio or applying to graduate schools with their new skill set.
The course is taught using 3ds Max and Fstorm Render. We have rendered using all types of programs and rendering engines and decided on this combination for the course because it best suits what students and recent graduates need. 3ds Max is hands down the best modeling software to use for rendering. However, this course doesn’t ask anyone to remodel anything. We show you how to import your models from your favourite programs; Rhino, Revit and SketchUp.
In school, the program most of us “learn” first is Vray. We think it is time to move on to something better, faster and less expensive. This course is taught using Fstorm Render which produces higher quality renders while remaining in the budget range of all university students at $30. Let’s leave the $1180 Vray for the big agencies and studios.
WHAT YOU’LL LEARN
– How to manage files, develop a consistent work-flow and improve 3D modeling
– How to create and control sun, lights, HDRIs and IES lighting
– How to create and control materials from the simple to the super complex; glass, metal, wood, hammered copper and scratched aged dusty wood
– How to prop a scene using our favourite online resources, plug-ins and techniques
– How to setup cameras, compose a scene, tweak render settings to save time and post production tips and tricks
HIT RENDER!
COURSE MATERIALS
We have included a 3ds Max model to accompany every section of the course so you can follow along. We have also included many of our favourite assets with the course. These assets will help you to create detailed materials, prop your scenes with detail and accurately light your scenes. What are you waiting for?
Course Curriculum
Introduction
- Welcome To The Course (6:22)
- Before You Get Started (2:36)
Work-flow & 3D Modeling
- File Setup & Work-flow (27:12)
- Importing Models from Rhino, Revit and SketchUp (17:49)
- Modeling From Drawings (69:29)
- Floor Generator Plug-in (33:18)
Lighting
- Fstorm Sun Light (20:10)
- HDRI Lighting (15:42)
- Fstorm Lights (15:59)
- IES Lighting (13:53)
Materials
- The Material Editor (21:15)
- Creating Materials (102:14)
- Texture Mapping (81:18)
- Plants (57:50)
- BONUS: Wine Glass (81:16)
Creating A Scene
- Online Resources (40:16)
- Connector & Copitor Plug-ins (14:15)
- Propping A Scene (148:49)
- Adding A Background (27:12)
Rendering
- Camera Setup (23:01)
- Pixamoon Resizing Plug-in (18:25)
- Render Settings (50:45)
- Settings To Save Time (46:32)
- Creating A LUT (16:48)
- Post Production (9:55)
Conclusion
- Final Words Of Wisdom (4:57)
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