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Xcode 6 – 14. Dice game app in Swift

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Xcode 6 – 14. Dice game app in Swift Download. First Section

01. Introduction to the gamling game (2:38)
02. Setting up the scene part 1 (4:25)
03. Settin…

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Course Curriculum

First Section

  • 01. Introduction to the gamling game (2:38)
  • 02. Setting up the scene part 1 (4:25)
  • 03. Setting the design part 2 (5:31)
  • 04. Adding the IBOutlets to the Swift file (4:19)
  • 05. Adding in IBActions (3:01)
  • 06. Adding in variables and talking about ballence (3:46)
  • 07. Setting the dice type for the computer (3:10)
  • 08. Random numbers and variable scope (4:43)
  • 09. Accounting for the Zero dice roll (3:19)
  • 10. Testing the difficulty level (1:05)
  • 11. Adding in victory conditions (5:13)
  • 12. Adding in the stepper logic (3:14)
  • 13. Adding in the bonus modifer (3:22)
  • 14. Fixing a programmer error (2:06)
  • 15. Setting the money label at the start of the app (2:33)
  • 16. Adding in the betting logic (3:03)
  • 17. Printing the money to the screen (3:26)
  • 18. Adding in a reset game button and logicmov (6:45)
  • 19. Fixing a textbox issue (4:59)
  • 20. Chosing the color scheme (5:27)
  • 21. Adding in the fonts (3:07)
  • 22. Testing the app and changing the black to an off black (1:45)
  • 23. Making the player reset the game after they have no money (1:31)
  • 24. Course conclusion (1:00)
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Specification: Xcode 6 – 14. Dice game app in Swift

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Xcode 6 – 14. Dice game app in Swift
Xcode 6 – 14. Dice game app in Swift

$12.00

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