Featured! - 76%

Building Android Games with OpenGL ES – Packt Publishing

Add your review

$20.00

(-76%)

Building Android Games with OpenGL ES – Packt Publishing Download. Step-by-step instructions and theoretical concepts describe each activity before you imp…

SAVE MORE 70% Building Android Games with OpenGL ES – Packt Publishing course Full content with 30% price as sale page. After purchasing a course from WSOlib, you will get the download link using lifetime.

Salepage link: At HERE. Archive: http://archive.is/Smiwr

Building Android Games with OpenGL ES

A comprehensive course exploring the creation of beautiful games with OpenGL ES

A comprehensive course exploring the creation of beautiful games with OpenGL ES

About This Video

Create captivating games through creating simple and effective codes in Java

Develop a version of the classic game Breakout and see how to monetize it

Step-by-step instructions and theoretical concepts describe each activity before you implement them

In Detail

OpenGL Embedding Systems (ES) is an open source, cross-platform API that provides a strong and viable interface for the stimulation of software and graphics for Android games. It paves the way to make a complete game for Android devices solely using the Android SDK. Being an open source API, OpenGL ES is completely free as opposed to other expensive game engine options.

This video course brings to you a great way to learn the use of OpenGL ES and create brilliant games while creating a framework for any future games that you would like to develop. It is enriched with the theoretical foundations of OpenGL ES along with ways to monetize your game so that you can potentially make money through the Play Store.

You will be introduced to the fundamentals of shaders and how they work in OpenGL, gradually moving into the intricacies of rendering a single cube and developing it to add different types of lighting and texturing. You will also see the implementation of particle effects to explode the cube. Finally, after playing with the key technicalities of building a game and developing the engine, you will put it all together to create the classic game from the 1970s, Breakout, and present it with an edge.

This video course is all about learning the ropes of making a fun game with your own engine, and then being able to create it yourself.

Course Curriculum

Getting Started with OpenGL ES

  • Setting Up OpenGL ES in Eclipse (4:49)
  • Creating an OpenGL ES Environment (3:35)
  • Creating Your First Shaders (3:10)
  • Loading and Compiling the Shaders (3:19)

OpenGL ES Math

  • OpenGL ES Matrix System (2:20)
  • Vector Math (2:26)
  • Projection Matrix and Camera View (3:48)
  • Transformation Matrix – Scale and Translate (2:10)
  • Transformation Matrix – Rotation and Final (3:00)
  • Theory – Quaternions (2:39)

Lighting

  • Ambient Lighting (3:19)
  • Diffuse Lighting (2:51)
  • Specular Lighting (2:20)
  • Directional Light (3:24)
  • Point Light (2:08)
  • Spot Light (2:27)

Texturing

  • Loading Textures (2:09)
  • Creating New Shaders for Texturing (2:53)t
  • Drawing the Texture (1:47)
  • Texture Filtering (1:58)

Particle Systems

  • Shaders for a Particle System (1:56)rt
  • Adding a Particle System (2:15)t
  • Drawing the Particle System (1:34)
  • Customizing the Particles (1:49)

Breakout – Assets and UI

  • Menu Screens (3:15)
  • Game Interface (2:32)
  • Creating the Bricks (2:02)
  • Creating the Ball and Paddle (3:10)
  • Sound Effects (1:27)

Breakout – Gameplay

  • Ball Movement (1:44)
  • Paddle Input – Touch (1:42)
  • Paddle Input – Accelerometer (2:20)
  • Collisions – Broad Phase (4:51)
  • Collisions – Narrow Phase (1:43)t
  • Scoring and Lives (2:26)t

Breakout – Finishing Touches

  • Creating a Local HighScores Table (2:48)
  • How to Publish Your Game (2:29)
  • Optimization Techniques (2:12)
  • How to Add In-app Purchases (3:52)
GET MORE ...
Since we have a lot of courses in stock, if you cannot find your favorite course, please let us know. To search for other courses and discounts available, let's have a conversation! What are you waiting for?

Here's an overview of the prominent keywords and a list of famous authors:

Business and Sales: Explore business strategies, sales skills, entrepreneurship, and brand-building from authors like Joe Wicks, Jillian Michaels, and Tony Horton.

Sports and Fitness: Enhance athleticism, improve health and fitness with guidance from experts like Shaun T, Kayla Itsines, and Yoga with Adriene.

Personal Development: Develop communication skills, time management, creative thinking, and enhance self-awareness from authors like Gretchen Rubin, Simon Sinek, and Marie Kondo.

Technology and Coding: Learn about artificial intelligence, data analytics, programming, and blockchain technology from thought leaders like Neil deGrasse Tyson, Amy Cuddy, and Malcolm Gladwell.

Lifestyle and Wellness: Discover courses on holistic health, yoga, and healthy living from authors like Elizabeth Gilbert, Bill Nye, and Tracy Anderson.

Art and Creativity: Explore the world of art, creativity, and painting with guidance from renowned artists like Bob Ross and others.

All the courses on WSOlib are led by top authors and experts in their respective fields. Rest assured that the knowledge and skills you acquire are reliable and highly applicable.

Specification: Building Android Games with OpenGL ES – Packt Publishing

Status

Language

Author

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

$20.00

PURCHASE THIS COURSE, YOU ACCUMLATE: 20 POINTs!


Add to wishlistAdded to wishlistRemoved from wishlist 0
Add to compare
Top offers
Building Android Games with OpenGL ES – Packt Publishing
Building Android Games with OpenGL ES – Packt Publishing

$20.00

WSO.lib
Logo
Compare items
  • Total (0)
Compare
0
Shopping cart